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Project Totengraeber: Phase 1 Title

PROJECT TOTENGRAEBER: PHASE 1
Download the first half of the game and experience it for yourself!

Phase 1 screenshot   At long last, Project Totengraeber: Phase 1 is finished, and ready for you to download! Click here to download the game (it's a 1.26 MB zipfile). Once the transfer is complete, unzip the archive into a new directory -- Project Totengraeber is a stand-alone game and doesn't require you to have an existing copy of Wolfenstein 3-D installed in order to play. You can read the documentation before you dive in -- there's two formats, README.TXT for plain text, and README.DOC for Wordpad or Microsoft Word 6.0/95 and higher. Alternatively, once you start the game, pressing F1 (or choosing "Read This!" from the main menu) will provide you with the story, level descriptions, new features, and credits.

   Once the game is unzipped, just type TOTEN to play -- it's that easy! You can sit and watch the demo loop if you like; I've recorded 4 new demos for the game. If you really must cheat, you can execute the file CHEATS.BAT to start the game with the debug code parameter enabled. Check the documentation to find out how to enable debug keys once you get into the game. Take note, however, that your score will not increase any more after you enable debug keys. After all, cheaters should never prosper. :)

   VERSION UPDATE: For those of you who already own PT: Phase 1, a small upgrade to version 1.01 is available. The main point behind this update to the engine is to change the three-key code required to enable debug keys. The use of the right shift key was apparently causing problems for some of you with laptop keyboards, who only have a left shift key. This has been corrected -- you must use the left shift key now. Savegames from version 1.0 will still function correctly; no need to start over. Grab the upgrade to version 1.01 here (163 K).

   That's it for now.... Just grab the game, unzip and enjoy! Please direct any comments or questions to me at Thanks, and have fun!

PROJECT TOTENGRAEBER OVERVIEW AND FEATURES

   Wolfenstein 3D: Project Totengraeber (translated: "Gravedigger") is one of a brand-new generation of Wolf3D add-ons. Since the release of the game's source code, designing only new level packages no longer seemed to be enough for me, and many other designers as well. As a result, Project Totengraeber has several new features in the game engine, many of which are concepts made popular by Gary Ragland, with his excellent and revolutionary Wolfenstein add-ons Assassinate Hitler! and Schabbs 2000. Consider my project a full-scale epic reproduction of the original Wolfenstein Episode 2, the theme of which was definitely my favorite of all. The complete story will be distributed with the game when it's ready, but here's an abridged version to introduce you...

 

Project Totengraeber: Top Secret

   It's 1942, and the Second World War is raging. Allied Intelligence delivers a startling rumor from the Eastern Front: that a top Nazi scientist, one Arzt Schabbs, has found a way to resurrect soldiers who have been killed in battle and send them back to the front lines -- in a macabre experiment known as "Project Totengraeber". If the rumor is true, and the experiment succeeds...it would mean the Nazis would have an effectively limitless source of manpower to wage their war. In addition, recon teams coming back from top-secret missions deep within enemy territory have reported a suspicious amassing of soldiers and top Nazi generals in a localized area of Nazi Germany. This mountainous region, home to several ancient German castles, was originally thought to hold no strategic importance, but apparently the Nazis have some sort of secret operation underway in that sector. Could it be related to the rumored Totengraeber project? Could the execution of a massive new Nazi campaign be imminent?

   You play the role of Captain B.J. Blazkowicz, recently escaped from imprisonment at the Castle Wolfenstein detention complex. Having returned home, you receive orders to undertake possibly the biggest, boldest mission ever: single-handedly stop Arzt Schabbs' mad plot, and eliminate his army of undead killing machines. You must make your way through a system of underground tunnels, through the various castles in Schabbs' network, and finally reach Schabbs' laboratory and bunker, beneath Castle Dolchteufel. Be alert -- Schabbs apparently has the official support of Hitler's top generals, perhaps even the Fuhrer himself -- and you may encounter some of them at the installations you will be infiltrating! Remember that destroying Schabbs and his experiment is your objective, which must be completed at all costs!

 

Project Totengraeber features:

   The game's 46 levels, instead of being arranged in six 10-level episodes, are laid out as one continuous mission, consisting of several groups or "units" with a common theme. For instance, the first few levels are of Castle Sturmwind and its lower levels, your point of entry to the underground tunnel system. Further levels consist of cellars, laboratories, and offices of the other various castles connected by the tunnels. The last few levels are of Castle Dolchteufel and its underground bunker, the final installation in the Totengraeber plot, where Arzt Schabbs himself is overseeing the entire experiment. Find his lab deep within the Dolchteufel bunker and take him out, and all of his zombie soldiers along with him!


PROJECT TOTENGRAEBER: PHASE 2

   Get the latest scoop on the ongoing effort to finish PT: Phase 2/Final, the complete collection of over 40 levels. Head over to the next page for the latest developments...


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