12/23/2000 - PROJECT TOTENGRABER
PHASE 2 RELEASED |
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Merry
Christmas, everybody. Looks like you're going to get your wish after
all!
After
quite a long period of uncertainty, Project Totengraber: Phase
2 / Final has finally been released today. Starting right now,
you can grab the completed game
in its entirety. If you're new to Totengraeber, visit the
Info Page for more about the game.
The
full game is 41 levels, plus 6 secret levels and a well-hidden Super
Secret Level. Those of you who have your original savegames from
Phase 1 can load 'em up and pick up right where you left off; I've
designed the engine for backwards compatibility. That's something
you only see about as often as, oh, the Atari 2600, or the Playstation
2.
You'll
also be pleased to know that I've taken the wraps off each and every
portion of Totengraeber, offering a Totengraeber
Developer's Pack in conjunction with the final game. It contains
a set of customized Map and Object definition files for the classic
Mapedit editor series, as well as the complete source code for the
project. Be warned, however, that I am not taking any questions
on the source code. Just as with the original Wolfenstein code release,
"You're on your own."
For
those who have played the original release of Phase 1 and enjoyed
it, your comments are very much appreciated. Please enjoy the final
release!
-B.J.
Rowan
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